FAQs & Manuals
Question: What is the Awesome Breed Horses horse all about?
Answer: There are several things that make ABC horses a bit different than any other breedable in Second Life.
What makes Awesome Breed Horses different?
1. Market
We are going to do everything in our power to ensure that the value of your horses are maintained for longer than is currently customary in Second Life.
2. Breeding
When breeding, you start off with Starter Horses. These starter horses are nothing more than tools. They look like a horse, walk like one but are only tools. Starter Horses will be used to get information from the gene pool (what is available in the gene pool at the time of the breeding). The availability in the gene pool will come and go at the discretion of ABC. If for example there is a certain breed overpopulated, we will be removing that gene from the gene pool making it no longer available to starter horses. Please understand when there is a change in the gene pool, it will not be announced publicly by ABC; it will just happen. The reasoning is that when a new horse is introduced, ABC does not want to adversely affect the pre-existing market.
3. Auctions
ABC requires Auction House to report auction results which become a Market Report that is available to the community on the ABC website. The Market Report will include the following information, but not limited to the following:
Sale price of the horses auctioned
The breed of the horse auctioned
The traits of the horses auctioned
The ABC community will be able to view market trends and utilize that knowledge to grow their business.
4. Traits
In other Breedables in Second Life, items like fuzzy tails, eyes, coats, collars etc, these ABC will refer to these as “vanity traits”. Examples of ABC vanity traits are face markings, tails, eyes, breeds, manes and coats. You can breed for vanity traits and that’s fantastic. Most other Breedables in Second Life are doing only that.
The racing side of an ABC Horse has Skill Sets. These skill sets are the specific ability that the horse uses in horse competition. Each skill is trainable and has its own values. Each skill will be determined by the breed of the horse The Horse skills increase as the owner trains the horse over time. The owner must choose the trait that he/she wants to train.
The horse’s skill will only increase if the owner chooses that skill and trains that specific skill. If the owner neglects or chooses not to train a skill that skill will fall.
You can breed for vanity traits only or for skill sets only, or you can breed for an “Elite Horse” which is best of both worlds.
1. You can only race a horse for the first 90 days. Of those 90 days, the first 7 the horse is still growing.
2. If you breed this horse anywhere between days 7 – day 90, you cannot race the horse anymore.
The racing events are: Flat Racing (endurance), Thoroughbred, Sulkies, Steeple Chase, Sprint Racing, and Draft Pulls.
5. Jockeys and Caretakers
Let’s say you are too busy to race your horse; you can get a friend, family member, or hire a jockey to race your horse for you. There is also a feature called “caretaker” if you are gone on vacation/out of SL etc, you can assign someone to take care of your horse for you, including training it! (Note a caretaker can not train the ‘Pull’ skill)
Question: How many prims per horse?
Answer: 14 prims – Unless accessories are added then can be up to 20.
Question: How long do my horses live for?
Answer: Your ABC horses have 140 day life span.
Question: What happens when my horse is 140 days old?
Answer: When your horse reaches the end of its active life span, you have a few options. Cloud Ranch for points, shoot the horse for Cloud Ranch points, just Delete the horse and lastly you can turn your horse into a permanent pet and continue enjoying it.
Question: Can you breed a horse with a pony?
Answer: No, you can only breed a horse with another horse, and a pony with another pony.
Question: Is there a separate food for the Ponies?
Answer: No, ponies use the same food and consumables as the horses. No need to buy different food/consumables!
Question: Why are the starter horses 3 days old when delivered?
Answer: The starter horses come out at 3 days old since they have no mother to nurse them.
Question: Are there going to be different starter packs per breed?
Answer: The starter packs will have different breeds, but those are for cosmetic purposes only. It does NOT matter what your starter horse looks like because it will pull anything from the gene pool that is available at that time.
Question: Do starters have traits? How do traits pass over to the foals?
Answer: No, starter horses do not have traits. After a generation, traits can pass to foals.
Question: Why are my horses not looking like the parents, the starter horses?
Answer: Starter horses are just a tool, they are the access point to the gene pool.
Question: Say you come out with a new horse, a pinto. When I bought my starter horse, there weren’t pintos, if my starters are alive, do I have a chance?
Answer: Starter horses have the same 140 day life span as any other horse. Yes, every time a starter horse breeds, you have a chance of getting whatever is available in the gene pool at that time.
Question: Will traits like speed pass down?
Answer: Yes, it’s possible.
Question: I just got my starter packs, how do I set up my horses properly?
Answer: First you are going to want to set out your food. The Basic Starter packs contain 4 Horses (2 male & 2 female), 2 weeks of hay, and 2 weeks of salt. Setting out your hay and salt before setting out your horses is the ideal thing to do.
Question: Are there going to bundles?
Answer: No bundles, live births only.
Question: What are the default settings of my horses?
Answer: Motion OFF, Range 50M. Home is set upon rezzing your horses in world. Feed type: Hay. Sounds OFF.
Question: Can I ride these horses?
Answer: Yes you can! At the age of 7 the ABC horses may be ridden, you and your friends can enjoy the awesome seamless animations that have been custom designed to go along with the riding activities of your horses.
Question: If I turn my horse into a permanent pet will I need to buy pet food or pay extra to keep it?
Answer: Permanent Pet is FREE to do! There’s no special food to buy or price to pay to keep your ABC horse.
Question: Can I do anything else with my horses then just breed them?
Answer: Yes! ABC horses are designed to be more than just a vanity animal. There are numerous events and activities that they can participate in.
Question: What about naming my horse?
Answer: You must name a horse eligible for the ABC events such as racing or for it to breed. Within that first 7 days you can change the horses name as many times as you need to, after that the name will be locked in. Please keep this in mind when you’re naming your horses.
Question: How do I know that someone else won’t have a horse with the same name as mine?
Answer: The ABC servers will not allow for double names on horses, each name must be unique in its own.
Question: Can the horses die?
Answer: Yes, the horses can die from starvation or lifespan of 140 runs out. Horses that are at the end of their lifespan can either be sent to “Cloud Ranch” for points based on horse’s stats, or the horse can be turned into a “Permanent Pet”. The horse will still run, and retain the skill traits when they turned 140. A” Permanent Pet” will not require food and will be transferable. You have the option of Cloud Rancing, deleting or shooting it.
Question: Can any gun kill an ABC Horse?
Answer: No only an ABC gun will kill an ABC horse. ABC does provide the guns and ammo. Only the owner can shoot their own horse.
Question: If I Cloud Ranch, Shoot or Delete my horse can I get it back?
Answer: No, if you chose to terminate your horse then resurrection will not work.
Question: What do I do if the ABC Rifle doesn’t work for me?
Answer: There may be scripts running on your avatar that are interfering with the functionality of the ABC Rifle. Please remove any objects and HUD attachments that are running scripts and load the rifle.
Question: What if you lose the horse? If it fails to rezz, or Second Life eats it?
Answer: Please submit a ticket in the ABC ticket system. A lost horse will be re-issued with same stats.
Question: What do I do if my horses aren’t working right?
Answer: If your ABC horses are not working as they should be, please file a support ticket at the ABC website under the support tab. There is a fully detailed support form to fill out, as well try to add the Horses ID numbers and as much detail about what your horse is or is not doing. One of ABC’s Virtual Customer Service Representatives will contact you and assist you with getting issues corrected as fast as possible to get you back to enjoying your ABC Horses.
Question: Can you explain all the menu options?
Answer: For a detailed overview of the horses menu, please select the help option and accept the ABC horse manual, the menus are explained in full detail. We also provide in world classes.
Question: Can you mix food types?
Answer: No, a horse/pony will not be eating different types of food all at once. However you CAN instantaneously switch from one food to another.
Question: As far as the breeding, I was told there were different foods for breeding and racing?
Answer: Yes, that is correct.
1. Hay – basic supplemental food keeps Horse/Pony full.
2. Alfalfa – Food used for breeding.
3. Feed – Food for skill traits.
Question: Will there be a multi dispenser feeder? Auto feeders?
Answer: No, with our food system it is not needed.
Question: Can multiple horses be on one bale of hay?
Answer: Yes
Question: How long do I have to wait to mate my brood mare after she’s given birth?
Answer: Recovery time for a broodmare is 3 days; during that time she will be feeding her foal.
Question: Can a horse/pony get sick?
Answer: Yes
Question: If my horse/pony dies from starvation can I get it back?
Answer: Yes, resurrections are possible. Resurrection will bring back a dead horse/pony and give it 50% hunger back, none of the other stats will be returned to their previous settings and will need to be rebuilt by the owner.
Question: How long will the food & salt last?
Answer: One bale of hay will last one horse/pony for 28 days.
Question: Caretaker option – is it only one person per horse/pony that you can be assigned?
Answer: Yes, only one caretaker per horse/pony.
Question: How can you see how much food/salt is left?
Answer: All food/consumables can be seen by checking your ABC account page or with the in world consumable status monitor. You must register for an account at a terminal located at the ABC main store before you can make your initial food purchase.
Question: Can other people’s horses feed from my foods & salts?
Answer: Yes, you can set your foods & salts options to Owner, Group, or Everyone.
Question: When my horse/pony gets sick what do I do?
Answer: When a horse/pony becomes sick please use a Med Kit on the horse/pony and ensure that the horse/pony has food set out so that it can start to recover from the sickness once you have medicated it.
Question: Why did my horse/pony get sick?
Answer: When horses/ponies reach 0% full they will fall ill, illness is shown in hover text or when clicking on a horse/pony it will be relayed in local chat.
Question: Saddles are built into the horses?
Answer: Yes western, english and sidesaddle is included. There is a great mounting up animation for getting on your horse as well. Racing equipment is also provided in the horse based on race type.
Question: Do the horses skill traits increase with training (i.e. increase speed) and do those skills pass to the next generation?
Answer: Yes, in order for you to be able to train your horse, all you have to do is use it. If you don’t use it after a period of time, you lose skills. Your horse will slowly regress, or “get fat”. You can start build your horse back up and increase the capabilities in whatever skill traits are.
Question: How do you sign up to be a jockey?
Answer: Jockey’s must be licensed by attending one of ABC’s training centers. More information may be found on the ABC Website in the Racing section.
Question: After a horse completes a race, is there a period of time before it can race again or can it race the next day?
Answer: There is a 24 hour cool down from one race to another.
Welcome to the ABC – Awesome Breed Creation Community!
Please take the time to read this entire manual before bringing your horses in world. This horse is one of the most unique breedables available in SL at this time, and ABC wants you to enjoy every facet of this incredible animal.
You are about to enter the exciting world of ABC – Awesome Breed Creations, the most interactive horse in Second Life. ABC is a fully integrated web based company serving the virtual reality of Second Life. All the information is at your fingertips within the website. It is your absolute source for information that you can refer to when breeding these “believable” horses.
The ABC website offers registration for your horses to enter events and auctions. You can find all the rules and regulations, view the online calendar for events and classes, and communicate with the staff 24/7. Also please visit our Main Shop to register for a food account at MyABC . While you are there you can make any necessary food purchases and one of our helpful VSR staff will be on duty to answer any questions for you.
::OVERVIEW::
These, like real life horses, must be fed and cared for or they will become sick and eventually die.
The ABC Shops carry all the various food, consumable, and medical supplies. Including a resurrection orb, this can be used to bring back a horse that dies from lack of food.
ABC foals are born live and they must be with their mothers for nourishment during their first three days (ages 0-2). At age three (3) they begin to eat on their own. Between the age of seven (7) and ninety your horses are eligible to race, as long as they haven’t bred.
ABC horses can be trained. There are numerous events they can participate in. Take a tour of your menu, testing out all the wonderful features available for further enjoyment of your awesome horse.
::GENERAL::
Food & Consumables v2.6
You must be registered for our Vendor/Quest system in order to use this exciting new feature.
Once registered, you will be able to use our vendors, located inside our main shop on the ABC sim and at the many ABC satellite shops.
Simply right click and buy the item that you want. Once you have accepted your purchase, you will automatically receive your Quest credits for your purchase(s). If you should make a MP purchase of your items, you must rez the box out in-world to have the credit added to your account.
When you receive your purchase, you will have a box in your inventory that contains “shells” of the item you bought. These “shells” are the delivery system to feed/care for your horses using the products that you have bought and have credit for on our website. The total amount of food that you purchased will be credited to your online account. As your horses use these items, the count will go down. However, as long as you keep your account full, you will never need to replace the “shell”.
Our consumables will work the same way that they always have. Once the consumable is used its “shell” will disappear. However, as with the food, you will be able to see your remaining amount of consumables on the website. When you have used your last consumable the shell will not disappear, it will remain on the ground with a note in red hover text to let you know that you have run out of that consumable in your account.
You will always receive an equal amount of shells to the amount that you have purchased. If you should find that you have lost shells and need a replacement, there is a Shell vendor located in the main shop.
You can always check the amount of food/consumables in your account by visiting MyABC or by purchasing the in-world “Consumable Status” item in our shops. It will update your account totals every 30 minutes or when you click on the item.
Salt Licks are needed for happiness and should always be available to your horses.
ABC sells a rifle that can only work on your own horses. Resurrection will not revive a horse shot by its owner.
Life Cycle
Horse life cycle is from 0 to 140 days. At 141 days the horse will become a pet that can still be ridden & renamed, but no longer requires food and cannot be bred. With the exception of starter horses which will at age 141, automatically change to a deactivated horse and give you 140 cloud ranch points.
Mating (The following is required for mating to occur)
100% Passion for male and female
75% Hunger or above for male and female
75% Happy or above for male and female
Male and female must be within set range to mate (set in menu by Owner).
Once mated they will stay mated until you separate the mating through the menu, or pregnancy occurs. When the female becomes pregnant both male and female passion will be 0%. She will be pregnant for three days; he will begin to gain passion. Their mated bond will break.
Recovery Time from Birth
Females will take three (3) days to recover from birthing, during this time she will be feeding her baby. If she should have a Mule or the foal is Cloud Ranched, she will still have to go through the 3 day recovery period.
Sickness
When your horses “Full” reaches 0% you have forty eight (48) hours to use a Med Kit before death occurs.
Resurrection
Resurrection brings back a dead horse and gives fifty (50) % hunger back. No other stats or traits return to previous settings. All settings have to be re-set by the Owner. This applies for a dead horse only. NOTE: If a horse has been shot this procedure will not work.
Accessories
It is possible for an ABC horse to have 2 different type of accessory, either it comes with the breed of a horse or it’s a purchased “Optional” accessory. A horse may wear multiple accessories but they may NOT wear any more than 6 prims of accessories.
Training
Please click on the Training Manual button in the menu on the upper left of this page to read the Training Manual.
::DEFAULT SETTINGS::
Motion: Off
Range: 50 m
Home: Each time you bring your horse in world (rez) the home will reset to that location. To reset it, use the horses menu or the ABC – HUD.Food: Set to hay. Use the menu to change this.
Sound: Off
Animations: On
::MENU:: (Touch the horse and a menu will drop down)
Stats – This gives the current horses stats in owner chat. These stats will be the following:
Name:
[Ver]
Age:
Breed:
Coat:
Eye:
Mane:
Tail:
Face Marking:
Leg Marking:
Traits: (jump, endurance, etc.)
Vitality:
Status/Pregnancy:
Race Name: Genetic QL Training QL
Settings:
Text – Takes you to the text menu.
Text – Has a check box to turn all hover-text on or off
Name – Has check box to turn on or off
Gender – Has check box to turn on or off
Age – Has check box to turn on or off
Full – Has check box to turn on or off
Happy – Has check box to turn on or off
Passion – Has check box to turn on or off
Status – Has check box to turn on or off
Pregnancy – Has check box to turn on or off
Done – Click this button when you are finished changing the test settings
Back – Takes you back to the Settings Menu
Set Home – This will set the home position of the horse to its current location.
Return Home – This will return the horse to its home position.
Ride Unlock – This will unlock the ride ability for anyone to ride the horse.
Ride Lock – This will lock the ride ability of the horse, only the owner or caretaker can ride it.
Set Range – This sets the range for the horses eating, use of consumables, breeding & movement.
Sounds – Takes you to the sounds menu.
On – Turns the horse sounds on.
Off – Turns the horse sounds off.
Back – Takes you back to the Settings Menu
Motion – Takes you to the motion menu.
Motion off – This makes the horse static (stationary)
Phantom (On) – This lets the horse move within the owners set range. (Default 10m) This will cause your horse to fall through prims/platforms.
Physical (On) – This lets the horse move within the owners set range. (Default 10m)
Animations (On) – This turns on the horse’s neck movement.
Animations (Off) – This turns off the horse’s neck movement.
Back – Takes you back to the Settings Menu
Caretaker – This will allow you to name another person that will be allowed to:
Set the Food
Set the Range
Medicate & give Consumables
Ride
Train the horse (For non-wearing Skills)
**To remove a Caretaker, press the button and enter: None as the name.
Name – No unnamed horse can be bred or is allowed to race.
Position – This will adjust the position of the rider or passenger.
Rider/Passenger – Both menus have the same functions.
Up – Moves the rider/passenger up.
Down – Moves the rider/passenger down.
Left – Moves the rider/passenger left.
Right – Moves the rider/passenger right.
Forward – Moves the rider/passenger forward.
Backward – Moves the rider/passenger backwards.
Back – Takes you back to the Position Menu
Back – Takes you back to the Settings Menu
Horse Detail – This will take you to the horse’s page on our website.
Food – This is where Owners will choose which food their horse will eat.
Food Type – This is where the type of food will be chosen.
Hay – This will set the horse’s food to Hay. This is to be used for your horse’s basic needs.
Alfalfa – This will set the horse’s food to Alfalfa. This is to be used for breeding, to sustain a pregnant or nursing mother.
Feed – This will set the horse’s food to Feed. This is to be used to train all skills.
Back – Takes you back to the Feed Menu.
Consumables – This is where the type of consumable will be chosen.
Apple – This will give a 10% Boost to Full. (May use as many as you would like.)
Sugar – This will give a 10% Boost to Happiness. (May only be used once in 24 hours)
Carrot – This will give a 10% Boost to Happiness. (May only be used once in 24 hours)
Med Kit – This will give a 50% Boost to Full. (May only be used on sick horses)
Passion Gel – This will give a 10% Boost to Passion. (May only be used once in 24 hours)
Resurrection – This will revive a dead horse and give a 50% Boost to Full. (May NOT be used on horses that have been shot or Cloud Ranched)
Vitamin T – This will give you 10 skill points to be used on whichever skills you choose. (May only be used once in 24 hours)
Vitamin R – This will take away up to 5 skill points on whichever skill/skills you choose. (May only be used once in 24 hours)
Vitamin V – this will bring a horses Vitality up to 100%. It is a onetime use; any excess may not be stored. (You may only use ANY vitamin ONCE within a 24-hour period)
Preg Booster – Gives a 10% boost to pregnancy (May only be used once per pregnancy)
Nursing Kit – Enables a foal, under the age of 3, to be separated from its mother. (Only required to use once)
Back – Takes you back to the Feed Menu.
Back – Takes you back to the Main Menu
Mating – This is the menu is used for mating options.
Breeding – This will send a message to the owner asking “What is the name of the horse you wish to mate this horse with?”
Separate – This is how you remove the bond between the two horses you have already mated.
Parents – This gives the current horse’s parents stats in private chat.
Back – Takes you back to the Main Menu
Training – This menu will allow the owner to choose which skill trait the owner wishes to build.
Stamina – This button puts the horse into “training mode” for Stamina.
Sprint – This button puts the horse into “training mode” for Sprint.
Jump – This button puts the horse into “training mode” for Jump.
Pull – This button puts the horse into “training mode” for Pull.
Speed – This button puts the horse into “training mode” for Speed.
Cool-Down – This button put the horse into Cool-Down without having to train a full hour.
Back – Takes you back to the Main Menu
Equipment – This is where the owner will choose which equipment the horse will be wearing
Bridle – Places a bridle on the horse.
Western – Places a Western Saddle on the horse.
English – Places a English/Racing Saddle on the horse.
Jousting – Places a Jousting saddle onto the horse. (Only shows if the horse is a Jousting Breed)
Sulky – Places a Sulky behind the horse. (only shows if horse can Sulky Race)
Sled– Places a Sled behind the horse. (only shows if horse can Sled Pull)
Off– Places a bridle on the horse.
Back – Takes you back to the Main Menu
Cloud Ranch – This will send the horse to Cloud Ranch.
Website – This will take you to our web site.
Help – Gives this note-card.
Racing – This is where you set the racing mode for the horse.
Racing ON – This turns the racing mode on.
Racing OFF – This turns the racing mode off.
Cool Down – This places the horse into “Cool Down” mode after a race.
Back – This takes you back to the main menu.
ABC Store – This button gives you the SLurl to the main ABC Store.
Copyright © 2011 – 2018 ABC – Awesome Breed Creations, LLC. All Rights Reserved
Rev 7.16.2016
**General instructions for training**
* Your Horse must eat Feed to train: Pull, Speed, Stamina, Sprint or Jump.
* Rezz out a bag of Feed within range of your Horse. Set your Horse to eat Feed and make sure that it eats some. Your Horse must eat a bite of Feed before training or your Horse will not go up in skill stats. If you have been training for around 10 minutes and have seen no increase in the skill stat then your Horse has not eaten the Feed.
*Turn off and remove any Animation Override’s (AO’s) you are wearing, right-click your Horse and “Ride” your Horse (Do NOT wear from inventory).
* Left-click your Horse and choose Training on the menu, then the skill you want to train, your Horse will tell you in local chat:
“Your Horse Name: This Horse is now training for stamina”
The hover text will change to orange.
Note: if your Horse is already has orange text saying its set to train in the skill you want to train, you will need to select it again to activate training.
* Press Page Down on your keyboard to toggle the Horse to running mode (it will tell you in local chat that it’s in running mode). Your Horse has to be in running mode for its skill stats to increase.
* Your Horse is controlled by the arrow keys on your keyboard or the ‘WASD’ keys. Keep your Horse moving to train it, do not stop until your Horse “talks” to you. Watch local chat for information regarding your Horse.
* Your Horse will tell you in local chat when it has gained a skill level by one point:
“Your Horse Name”: Skill Update:: Sprint : 1 / 41.”
*When your Horse is tired and needs to rest you will see this in local chat:
“Your Horse Name: The Horse completed its training period. Now it is in Cool-Down mode.”
*During Cool-Down the Hover text will go green, when your Horse has rested sufficiently its hover text will change from green to white and will be ready for its next training session.
**Special Instructions for Jump Training**
NOTE: If you are training on a prim ground surface or platform your land must have the following land settings:
About Land > Options > “No Pushing” must NOT be ticked.
When you press page up to jump, your Horse will not jump up like it does when you’re riding and training on the natural ground.
*If you are training jump then you need to make your Horse jump to train it, press your ‘page up’ key on your keyboard and make the Horse jump as you run along, its easiest to do this in a flat open area, without trying to jump anything in your way, if your Horse has just started training it may not be able to jump very high.
**Special Instructions for Sled & Sulky Training**
* Follow the instructions above to place your Horse into training mode for “Pull”
* Left-click on your Horse and choose Equipment. Choose “Sled” or “Sulky” the Horse will rezz out a Sled or Sulky behind the Horse. Wait for your Sled/Sulky to fully rezz out, give it 10 seconds after you see if fully rezzed before you go to the next step.
* “Stand Up” From your Horse.
* Right click on your Horse and “Take” it to your inventory. Then right click and wear it from inventory.
* Allow the Horse 15 seconds to load before you move or do anything. Do not move until you can touch the Horse and get the drop down menu.
* Right click on the Sled/Sulky and “Ride”. Your avatar will sit on the sled/Sulky and the Horse will position itself in the harness.
Note: if your Horse is already has orange text saying it’s in the skill you want to train, you may need to tell it again.
*Your Horse must be running for skill levels to go up.
Copyright © 2012 – 2018, ABC – Awesome Breed Creations, LLC. All Rights Reserved
Rev 9.13.2016
Welcome to the ABC – Awesome Breed Creation Community!
You are about to enter the exciting world of ABC – Awesome Breed Creations, the most interactive breedable in Second Life. ABC is a fully integrated web based company serving the virtual reality of Second Life. All the information is at your fingertips within the website. It is your absolute source for information that you can refer to when interacting with any ABC Breedable.
The MyABC website offers registration for your Ponies to enter events and auctions. You can find all the rules and regulations, view the online calendar for events and classes, and communicate with the staff 24/7.
Please take the time to read this entire manual before bringing your Ponies in world. This Pony is one of the most unique breedables available in SL at this time, and ABC wants you to enjoy every facet of this incredible animal.
::OVERVIEW::
These, like real life Ponies, must be fed and cared for or they will become sick and eventually die.
The ABC Shops carry all the various food, consumable, and medical supplies. Including a resurrection orb, this can be used to bring back a Pony that dies from lack of food.
ABC foals are born live and they must be with their mothers for nourishment during their first three days (ages 0-2). At age three (3) they begin to eat on their own. Between the age of seven (7) and ninety (90) your Ponies are eligible to race, as long as they haven’t bred.
ABC Ponies can be trained. There are numerous events they can participate in. Take a tour of your menu, testing all the wonderful features available for further enjoyment of your awesome Pony.
::GENERAL::
Salt Licks are needed for happiness and should always be available to your Ponies.
ABC sells a rifle that can only work on your own Ponies. Resurrection will not revive a Pony shot by its owner.
Life Cycle
Pony life cycle is from 0 to 140 days. At 141 days the Pony will become a pet that can still be ridden & renamed, but no longer requires food and cannot be bred. With the exception of starter Ponies which will at age 141, automatically change to a deactivated Pony and give you 140 cloud ranch points.
Mating (The following is required for mating to occur)
100% Passion for male and female
75% Hunger or above for male and female
75% Happy or above for male and female
Male and female must be within set range to mate (set in menu by Owner).
Once mated they will stay mated until you separate the mating through the menu, or pregnancy occurs. When the female becomes pregnant both male and female passion will be 0%. She will be pregnant for three days; he will begin to gain passion. Their mated bond will break.
Recovery Time from Birth
Females will take three (3) days to recover from birthing, during this time she will be feeding her baby. If she should have a Mule or the foal is Cloud Ranched, she will still have to go through the 3 day recovery period.
Sickness
When your Ponies “Full” reaches 0% you have forty eight (48) hours to use a Med Kit before death occurs. If the Pony has lost connection to the server it will continually try again to reconnect to the server, if after 8 hours it is unable to, the Ponies hover text will turn red. If you see red hover text the owner needs to re-rezz the Pony. If a caretaker notices red hover text they can submit a ticket for investigation.
Resurrection
Resurrection brings back a dead Pony and gives fifty (50) % hunger back. No other stats or traits return to previous settings. All settings have to be re-set by the Owner. This applies for a dead Pony only. NOTE: If a Pony has been shot this procedure will not work.
Training
Please click on the Training Manual button in the menu on the upper left of this page to read the Training Manual.
::DEFAULT SETTINGS::
Motion: Off
Range: 10 m
Home: Each time you bring your Pony in world (rez) the home will reset to that location. To reset it, use the Ponies menu.
Food: Set to hay. Use the menu to change this.
Sound: Off
Animations: On
::MENU:: (Touch the Pony and a menu will drop down)
Stats – This gives the current Ponies stats in owner chat. These stats will be the following:
Name:
[Ver]
Age:
Breed:
Coat:
Eye:
Mane:
Tail:
Face Marking:
Leg Marking:
Traits: (jump, endurance, etc.)
Status/Pregnancy:
Race Name: Genetic QL Training QL
Settings:
Text – Takes you to the text menu.
Text – Has a check box to turn all hover-text on or off
Name – Has check box to turn on or off
Gender – Has check box to turn on or off
Age – Has check box to turn on or off
Full – Has check box to turn on or off
Happy – Has check box to turn on or off
Passion – Has check box to turn on or off
Status – Has check box to turn on or off
Pregnancy – Has check box to turn on or off
Done – Click this button when you are finished changing the test settings
Back – Takes you back to the Settings Menu
Set Home – This will set the home position of the Pony to its current location.
Return Home – This will return the Pony to its home position.
Ride Unlock – This will unlock the ride ability for anyone to ride the Pony.
Ride Lock – This will lock the ride ability of the Pony, only the owner or caretaker can ride it.
Set Range – This sets the range for the Ponies eating, use of consumables, breeding & movement.
Sounds – Takes you to the sounds menu.
On – Turns the Pony sounds on.
Off – Turns the Pony sounds off.
Back – Takes you back to the Settings Menu
Motion – Takes you to the motion menu.
Motion off – This makes the Pony static (stationary)
Phantom (On) – This lets the Pony move within the owners set range. (Default 10m) This will cause your Pony to fall through prims/platforms.
Physical (On) – This lets the Pony move within the owners set range. (Default 10m)
Animations (On) – This turns on the Pony’s neck movement.
Animations (Off) – This turns off the Pony’s neck movement.
Back – Takes you back to the Settings Menu
Caretaker – This will allow you to name another person that will be allowed to:
Set the Food
Set the Range
Medicate & give Consumables
Ride
Train the Pony (For non-wearing Skills)
**To remove a Caretaker, press the button and enter: None as the name.
Name – No unnamed Pony can be bred or is allowed to race.
Position – This will adjust the position of the rider or passenger.
Rider/Passenger – Both menus have the same functions.
Up – Moves the rider/passenger up.
Down – Moves the rider/passenger down.
Left – Moves the rider/passenger left.
Right – Moves the rider/passenger right.
Forward – Moves the rider/passenger forward.
Backward – Moves the rider/passenger backwards.
Back – Takes you back to the Position Menu
Back – Takes you back to the Settings Menu
Pony Detail – This will take you to the Pony’s page on our website.
Food – This is where Owners will choose which food their Pony will eat.
Food Type – This is where the type of food will be chosen.
Hay – This will set the Pony’s food to Hay. This is to be used for your Pony’s basic needs.
Alfalfa – This will set the Pony’s food to Alfalfa. This is to be used for breeding, to sustain a pregnant or nursing mother, and for training the pull skill.
Feed – This will set the Pony’s food to Feed. This is to be used to train all skills but pull.
Back – Takes you back to the Feed Menu.
Consumables – This is where the type of consumable will be chosen.
Apple – This will give a 10% Boost to Full. (May use as many as you would like.)
Sugar – This will give a 10% Boost to Happiness. (May only be used once in 24 hours)
Carrot – This will give a 10% Boost to Happiness. (May only be used once in 24 hours)
Med Kit – This will give a 50% Boost to Full. (May only be used on sick Ponies)
Passion Gel – This will give a 10% Boost to Passion. (May only be used once in 24 hours)
Resurrection – This will revive a dead Pony and give a 50% Boost to Full. (May NOT be used on Ponies that have been shot or Cloud Ranched)
Vitamin T – This will give you 10 skill points to be used on whichever skills you choose. (May only be used once in 24 hours)
Vitamin R – This will take away up to 5 skill points on whichever skill/skills you choose. (May only be used once in 24 hours)
Preg Booster – Gives a 10% boost to pregnancy (May only be used once per pregnancy)
Nursing Kit – Enables a foal, under the age of 3, to be separated from its mother. (Only required to use once)
Back – Takes you back to the Feed Menu.
Back – Takes you back to the Main Menu
Mating – This is the menu is used for mating options.
Breeding – This will send a message to the owner asking “What is the name of the Pony you wish to mate this Pony with?”
Separate – This is how you remove the bond between the two Ponies you have already mated.
Parents – This gives the current Pony’s parents stats in private chat.
Back – Takes you back to the Main Menu
Training – This menu will allow the owner to choose which skill trait the owner wishes to build.
Stamina – This button puts the Pony into “training mode” for Stamina.
Sprint – This button puts the Pony into “training mode” for Sprint.
Jump – This button puts the Pony into “training mode” for Jump.
Pull – This button puts the Pony into “training mode” for Pull.
Speed – This button puts the Pony into “training mode” for Speed.
Cool-Down – This button put the Pony into Cool-Down without having to train a full hour.
Back – Takes you back to the Main Menu
Equipment – This is where the owner will choose which equipment the Pony will be wearing
Bridle – Places a bridle on the Pony.
Western – Places a Western Saddle on the Pony.
English – Places a English/Racing Saddle on the Pony.
Cart – Places a Cart behind the Pony. (only shows if Pony can Cart Race)
Sled– Places a Sled behind the Pony. (only shows if Pony can Sled Pull)
Off– Places a bridle on the Pony.
Back – Takes you back to the Main Menu
Cloud Ranch – This will send the Pony to Cloud Ranch.
Website – This will take you to our web site.
Help – Gives this note-card.
Racing – This is where you set the racing mode for the Pony.
Racing ON – This turns the racing mode on.
Racing OFF – This turns the racing mode off.
Cool Down – This places the Pony into “Cool Down” mode after a race.
Back – This takes you back to the main menu.
ABC Store – This button gives you the SLurl to the main ABC Store.
Copyright © 2011 – 2018 ABC – Awesome Breed Creations, LLC. All Rights Reserved
Rev 7.16.2016
**General instructions for training**
* Your Pony must eat Feed to train: Pull, Speed, Stamina, Sprint or Jump.
* Rezz out a bag of Feed within range of your Pony. Set your Pony to eat Feed and make sure that it eats some. Your Pony must eat a bite of Feed before training or your Pony will not go up in skill stats. If you have been training for around 10 minutes and have seen no increase in the skill stat then your Pony has not eaten the Feed.
*Turn off and remove any Animation Override’s (AO’s) you are wearing, right-click your Pony and “Ride” your Pony (Do NOT wear from inventory).
* Left-click your Pony and choose Training on the menu, then the skill you want to train, your Pony will tell you in local chat:
“Your Pony Name: This Pony is now training for stamina”
The hover text will change to orange.
Note: if your Pony is already has orange text saying its set to train in the skill you want to train, you will need to select it again to activate training.
* Press Page Down on your keyboard to toggle the Pony to running mode (it will tell you in local chat that it’s in running mode). Your Pony has to be in running mode for its skill stats to increase.
* Your Pony is controlled by the arrow keys on your keyboard or the ‘WASD’ keys. Keep your Pony moving to train it, do not stop until your Pony “talks” to you. Watch local chat for information regarding your Pony.
* Your Pony will tell you in local chat when it has gained a skill level by one point:
“Your Pony Name”: Skill Update:: Sprint : 1 / 41.”
*When your Pony is tired and needs to rest you will see this in local chat:
“Your Pony Name: The Pony completed its training period. Now it is in Cool-Down mode.”
*During Cool-Down the Hover text will go green, when your Pony has rested sufficiently its hover text will change from green to white and will be ready for its next training session.
**Special Instructions for Jump Training**
NOTE: If you are training on a prim ground surface or platform your land must have the following land settings:
About Land > Options > “No Pushing” must NOT be ticked.
When you press page up to jump, your Pony will not jump up like it does when you’re riding and training on the natural ground.
*If you are training jump then you need to make your Pony jump to train it, press your ‘page up’ key on your keyboard and make the Pony jump as you run along, its easiest to do this in a flat open area, without trying to jump anything in your way, if your Pony has just started training it may not be able to jump very high.
**Special Instructions for Sled & Cart Training**
* Follow the instructions above to place your Pony into training mode for “Pull”
* Left-click on your Pony and choose Equipment. Choose “Sled” or “Cart” the Pony will rezz out a Sled or Cart behind the Pony. Wait for your Sled/Cart to fully rezz out, give it 10 seconds after you see if fully rezzed before you go to the next step.
* “Stand Up” From your Pony.
* Right click on your Pony and “Take” it to your inventory. Then right click and wear it from inventory.
* Allow the Pony 15 seconds to load before you move or do anything. Do not move until you can touch the Pony and get the drop down menu.
* Right click on the Sled/Cart and “Ride”. Your avatar will sit on the sled/cart and the Pony will position itself in the harness.
Note: if your Pony is already has orange text saying it’s in the skill you want to train, you may need to tell it again.
*Your Pony must be running for skill levels to go up.
Copyright © 2012 – 2018, ABC – Awesome Breed Creations, LLC. All Rights Reserved
Rev 9.13.2016